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Big Walk Puzzle Guide & Spoiler-Light Index
Use the five tower routes as your main progression spine. This index separates stable puzzle logic from objectives that can change with player count.
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Before you reveal a hint
Use the five tower routes as your main progression spine. This index separates stable puzzle logic from objectives that can change with player count.
Try one clean attempt with assigned roles, then reveal only the next level you need.
CHOOSE YOUR NUDGE
Three levels of help
HINT 1Point me in the right directionReveal +
Start with the tower whose landmark you can already identify from the coast.
HINT 2Tell me what to look forReveal +
A puzzle piece is not necessarily tied to the tower nearest to that puzzle.
HINT 3Give me the final clueReveal +
Use the Map Room's small blue completion flags before assuming a puzzle is missing.
FULL ROUTEA safe first-clear routeShow answer ↓
- Choose one tower route and clear its nearby coordination puzzles as a group.
- Return completed pieces to an unfinished tower; pieces can be used across tower routes.
- After the Red Map Room opens, use its completion markers to audit missed puzzles.
- Treat target counts as party-size dependent whenever a guide and your session disagree.
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What this guide rests on
We store short fact notes, not mirrored articles. Community claims are not used for exact solutions without a second source.