Session guide
Save Progress, Hosting & World Ownership
The host owns the save and the game autosaves. Friends can continue only when that host starts the world, so choose a reliable host before a long run.
NO SPOILERS YET
Before you reveal a hint
The host owns the save and the game autosaves. Friends can continue only when that host starts the world, so choose a reliable host before a long run.
Try one clean attempt with assigned roles, then reveal only the next level you need.
CHOOSE YOUR NUDGE
Three levels of help
HINT 1Point me in the right directionReveal +
Progress is attached to the host's world, not copied to every party member.
HINT 2Tell me what to look forReveal +
If friends cannot see the world later, confirm the original host launched it first.
HINT 3Give me the final clueReveal +
For join-code issues, check game version and system clock before recreating progress.
FULL ROUTESafe hosting routineShow answer ↓
- Choose the player most likely to attend future sessions as the original host.
- Let autosave complete before the host exits; avoid force-closing during a transition.
- For the next session, have the same host open the saved world first.
- Invite friends or share the current join code only after the world is active.
SOURCE LEDGER
What this guide rests on
We store short fact notes, not mirrored articles. Community claims are not used for exact solutions without a second source.